American designer Todd Bracher will have his first South American exhibition in Sao Paulo this August. The Museu da Casa Brasileira, with its neo-classic architecture, will be the ideal place to contrast with the minimalistic and strategic thinking of the American design star. Between August 23 and October 21, 2012, the exhibit “Todd Bracher – the essence of things” will present pieces such as furniture, kitchen appliances, lamps and objects, as well as photographs and videos referring to the his creative process.
“I don’t want to be recognized, remembered or classified as a designer – and neither as an artist. I don’t like titles, I don’t like being stereotyped as a North American, a foreigner, I don’t want to be anything. I just want to be an individual and this exhibition is all about that. It’s a personal point of view interpreting the world through art, design, drawing. This is what is defined by art and design,” says Bracher.
His furniture and objects are produced by companies such as Zanotta, Fritz Hansen and Cappellini. His creations have won him many awards and was recently named the Best New Designer at the International Contemporary Furniture Fair.
Shaw Contract Group collaborated with Todd Bracher in 2011 on our collection, The Music Project. He worked with our designers and a team of software engineers to capture and visually interpret musical sounds then integrate them into the carpet design.
Todd Bracher in Brazil from bangert projects on Vimeo.
Ever wonder what kind of music you could create by tapping on a tree? Mogees is a project that uses microphones and turns any surface into a musical instrument, associating different movements with different sounds. This means those finger taps on your desk can be transformed into your own little concert.
Users can plug in a contact micro phone to any surface – from a balloon to a bus stop – and record any type of touch that causes a sound. The Mogees software will recognize what type of sound is associated with which touch, as well as changing key when the same touch is placed on different areas of the surface.
“Mogees currently uses two audio synthesis techniques — the first is physical modelling, which consists of generating the sound by simulating the propagation of the sound wave through different physical materials such as strings, membranes, or tubes using a piece of software called Modalys. The second technique is mosaicing, where the user loads a sound folder and then the audio coming form the contact microphone is analysed and the software looks for the closest segment within the sound folder. So if a sound folder of voices is loaded, touching the surface gently would provoke a whispering while scratching it will cause a sound similar to screaming voices,” says Wired.co.uk
Like we researched in our collection, The Music Project, what would the sounds coming off those surfaces look like? Could making music off any object create a new design inspiration?
Mogees – Gesture recognition with contact-microphones from bruno zamborlin on Vimeo.